The Submachine Gun is a weapon that can be crafted and used in the CastleMiner Z. It has a small magazine of 20 rounds with a high rate of fire which in turn causes a lot of vertical recoil in the gun itself. Due to the weapon's poor range along with muzzle climb, this gun is best suited as a personal defense weapon for clearing rooms and defending yourself in tight areas. Like all other Close Quarter guns, in the 1.4.3 update, the SMG was not given a zoom feature.
Gold Submachine gun[]
Stronger set of rounds with the stock and firing mechanisms improved from gold bars. It does twice the damage as the standard variant along with improved durability. It can be crafted from gold and iron.
Diamond Submachine gun[]
The 2nd best set of bullets in the game improves the SMG's overall reliability. It can be crafted from Gold and Diamonds. They use Gold bullets.
BloodStone Submachine Gun[]
The strongest and hardest hitting set of bullets that are capable of knocking down every type of Infected, it also reinforces your gun's stock and body far better then the other varients. These use Diamond bullets.
Trivia[]
- The submachine gun is used in CastleMiner Z is a silenced Imgram Mac-10.
- The reload animation simply shows your avatar removing the magazine, putting a new mag in and pulling back on the bolt which all takes about 2.5 seconds to complete.
- Unlike other guns in the game, the submachine gun is the only gun that uses an attachment. Notice how there's a silencer on it, yet even though it lowers both the muzzle flash and sound a bit, undead can somehow hear this regardless, meaning it has no purpose in combat.
- This is often a cheaper yet weaker alternative to the Assault Rifle.
- Oddly enough the new energy SMG being added in the 1.5 update will be the Spreadfire SC which is not a submachine gun. Instead it's a Machine pistol.