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Castleminer z demon

Up close view of a demon.

Cmz demon

Fighting the demon (lower tier weapons like the common pistol won't be effective). Teamwork is recommended.

Xbox 360:

The demon is a resilient enemy capable of taking heavy fire and does the same damage as most zombies. It's seen in hell, and often at times it will taunt the player with a demonic laugh before approaching. It's quite easy to kill with a fully upgraded weapon and because of a bug, the demon pauses for a small moment after receiving damage, allowing it to be permanently locked in place with constant fire.

It will spawn in hell or on the surface at random. The demon will walk toward players, but will start running if the player gets too far from it. The demon also struggles to climb hills nearly as fast as zombies, due to its lowered speed.

PC (Steam):

The exact same information from the Xbox 360 version also applies to the PC (Steam) version (currently 1.9.8.0), although the model of the demon has been massively increased in size from a recent update. (It was also renamed to "Hell Lord", however, the hitbox is still the same as the demon from the Xbox 360 version.) A workaround for this hitbox issue is to shoot the open space in-between the knees and lower legs, as only the model was scaled and not the hitbox.

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